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Dennis Andersson, Sofie Pilemalm, & Niklas Hallberg. (2008). Evaluation of crisis management operations using Reconstruction and Exploration. In B. V. de W. F. Fiedrich (Ed.), Proceedings of ISCRAM 2008 – 5th International Conference on Information Systems for Crisis Response and Management (pp. 118–125). Washington, DC: Information Systems for Crisis Response and Management, ISCRAM.
Abstract: In this paper we present the Reconstruction and Exploration approach (R&E) and F-REX tool and their applications in a field exercise with the Swedish Rescue Services Agency with the purpose of investigating features needed for a computer supported approach for evaluation of large scale crisis management operations. After the exercise several interviews and one seminar were held to evaluate R&E as a representative for computer supported evaluation approaches for crisis management operations. Initial results indicate that multimedia presentation of key events from an operation can be very valuable not only to stimulate the participants to reflect on their own performance, but also to document and share lessons learned to non-participants.
Keywords: Information systems; After action review; Computer tools; Crisis management; Debriefing; Distributed tactical operations; Multimedia services
Jiri Trnka, & Johan Jenvald. (2006). A real-time role-playing exercise as a methodology to support command and control research. In M. T. B. Van de Walle (Ed.), Proceedings of ISCRAM 2006 – 3rd International Conference on Information Systems for Crisis Response and Management (pp. 559–568). Newark, NJ: Royal Flemish Academy of Belgium.
Abstract: In this paper, methodological issues in research and training of complex command and control structures in emergency management are addressed. In particular, a methodological approach combining real-time role-playing exercise, after action review and observations is presented. An explorative study-ALFA-05-utilizing this approach is described. A brief overview of methodological aspects of preparation and execution is given. Further, experience gained and methodological lessons learned are also discussed. Finally, real-time role-playing exercise in combination with other methods is suggested as a feasible method for researchers and exercise managers to tackle present and future command and control in complex settings, where interaction and communication are in focus. In addition, areas for further development of the real-time role-playing exercises as a research method are suggested.
Keywords: Risk management; After action review; Collaboration; Command and control; Complexity; Emergency response; Role-playing exercise; Information systems