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Siska Fitrianie, Zhenke Yang, & Leon J.M. Rothkrantz. (2008). Developing concept-based user interface using icons for reporting observations. In B. V. de W. F. Fiedrich (Ed.), Proceedings of ISCRAM 2008 – 5th International Conference on Information Systems for Crisis Response and Management (pp. 394–405). Washington, DC: Information Systems for Crisis Response and Management, ISCRAM.
Abstract: In recent years, we have developed a visual communication interface for reporting observations in which messages can be constructed using a spatial arrangement of icons. Each icon on the interface represents a concept or idea. This paper reports about research on a visual language interface, which allows users to create structured messages of icon strings simultaneously in a two-dimensional parallel and spatial configuration. The developed system provides drawing tools and predefined sets of icons that support a free and natural way to sketch and describe crisis situations. A coherent and context dependent interpretation of the icon configuration can be constructed by the employment of ontology. In addition, the interface is also able to convert the interpretation into crisis scenarios as feedback to the user on his/her input.
Keywords: Communication systems; Information systems; Mobile devices; Visual communication; Communication interface; Icon-based interfaces; Language interface; Mobile device applications; Reporting observations; Spatial arrangements; Spatial configuration; Structured messages; User interfaces
Jan Rudinsky, & Ebba Thora Hvannberg. (2013). Communication interface for virtual training of crisis management. In J. Geldermann and T. Müller S. Fortier F. F. T. Comes (Ed.), ISCRAM 2013 Conference Proceedings – 10th International Conference on Information Systems for Crisis Response and Management (pp. 125–134). KIT; Baden-Baden: Karlsruher Institut fur Technologie.
Abstract: Since crisis management training requires extensive resources, a computer-simulated environment where communication plays a crucial role, can be an effective and efficient way to complement real-life training. With the aim of designing a simplified communication interface for a training simulator, this paper analyzes the complex communication network of crisis management, based on observations of a real-life, large-scale exercise of emergency services. Three research objectives were pursued to reach this goal. The results show that a selection of the most useful communication metaphors suggests that face-to-face and radio should be provided in a virtual environment. Consolidation of the communication groups highlights two groups, namely, the first responders and commanders. And, the analysis of the communication flow identifies different roles and the information flow between and within the groups. With this approach we aim to provide a single, multi-role interface that will be easily scalable and reconfigurable, while saving implementation costs.
Keywords: Communication; Information systems; Interfaces (materials); Personnel training; Communication interface; Crisis management; Extensive resources; Implementation cost; Information flows; Research objectives; Training simulator; Virtual training; Virtual reality