Balogh, Z., Gatial, E., Dolatabadi, S. H., Dlugolinský, Štefan, Saltarella, M., Scipioni, M. P., et al. (2023). Communication Protocol for using Nontraditional Information Sources between First Responders and Citizens during Wildfires. In Jaziar Radianti, Ioannis Dokas, Nicolas Lalone, & Deepak Khazanchi (Eds.), Proceedings of the 20th International ISCRAM Conference (pp. 152–165). Omaha, USA: University of Nebraska at Omaha.
Abstract: One of the biggest challenges faced during the wildfires is communication. A specific case represents the need to establish communication between first responders and the public. This paper presents a proposal for a generic protocol to ensure effective communication between fire fighters and many citizens at the incident site or in the surrounding area using nontraditional information sources such as a dedicated mobile app or social media. Specific challenges, concepts and technologies relevant to such communication are described specifically customized for forest fires and wildfires. The protocol itself is provided by proposing information flows between the involved actors. Moreover, several technologies including a Citizen Engagement Mobile App, an Edge Micro Data Center for forward command centers, a Mesh in the Sky communication infrastructure or a Dashboard integrating and displaying all the data in one place is shortly introduced. The presented paper is a work in progress.
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Aikaterini Christodoulou, John Lioumbas, Kostantinos Zambetoglou, & Nikoletta Xanthopoulou. (2021). Combined innovative technologies for ensuring water safety in utilities: The city of Thessaloniki case study. In Anouck Adrot, Rob Grace, Kathleen Moore, & Christopher W. Zobel (Eds.), ISCRAM 2021 Conference Proceedings – 18th International Conference on Information Systems for Crisis Response and Management (pp. 929–934). Blacksburg, VA (USA): Virginia Tech.
Abstract: Innovative technologies such as monitoring the quality of surface water aquifers with satellite images, applying UAV (Unmanned Aerial Vehicle) and drone technology for a variety of operations, water quality measurements with improved techniques along with IoT (Internet of Things) and ICT (Information and Communication Technologies), can provide sufficient data for enhancing water safety in urban water utilities. Specifically, these data could be an effective tool for improving risk assessment process and management of water supply systems. Nevertheless, till now, there is a relative lack of published works that validate the efficiency of combing these technologies on water safety processes by incorporating most of them with a systematic way and during real working conditions in water utilities. This work aims to present the preliminary design concept of a platform that embraces innovating water safety technologies planned to be applied to Thessaloniki's Water Supply and Sewerage Co. S.A Standard Operating Procedures (SOP).
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Claudio Paliotta, Klaus Ening, & Sigurd Mørkved Albrektsen. (2021). Micro indoor-drones (MINs) for localization of first responders. In Anouck Adrot, Rob Grace, Kathleen Moore, & Christopher W. Zobel (Eds.), ISCRAM 2021 Conference Proceedings – 18th International Conference on Information Systems for Crisis Response and Management (pp. 881–889). Blacksburg, VA (USA): Virginia Tech.
Abstract: In this paper, we describe our approach to the localization in GNSS-denied and risky unknown environments offirst responders (FRs). The INGENIOUS project is an EU funded project which is developing a new integratedtoolkit to support the operations of FRs. The micro indoor-drones (MINs) developed within the INGENIOUSproject represent a component of the toolkit which will support the localization of FRs in search-and-rescue (SAR)operations. In this paper, the concept behind the MINs and the current achievements are illustrated.
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Henrique Romano Correia, Ivison da Costa Rubim, Angelica F.S. Dias, Juliana B.S. França, & Marcos R.S. Borges. (2020). Drones to the Rescue: A Support Solution for Emergency Response. In Amanda Hughes, Fiona McNeill, & Christopher W. Zobel (Eds.), ISCRAM 2020 Conference Proceedings – 17th International Conference on Information Systems for Crisis Response and Management (pp. 904–913). Blacksburg, VA (USA): Virginia Tech.
Abstract: Emergency is a threatening condition that requires urgent action, an effective response and within an emergency scenario there may be risks for responders, as well as for those affected. Response time is crucial for affected individuals and environments to be addressed on their needs. In this context, the goal of this work is to support the agents involved in the emergency response, through an application-supported collaborative solution using drones. This solution aims to collect information from the worked emergency scenario, so that, through the collaboration of specialists, there is a greater support for the decision-making made by the responsible agents within this scenario, causing it to occur in a shorter time, thus speeding up the response to the emergency. In this work, the aim was to validate with experts from the Rio de Janeiro Firefighters, who already work with drones, by evaluating the utility of the solution in real scenarios.
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Ahmed S. Khalaf, Poom Pianpak, Sultan A. Alharthi, Zahra NaminiMianji, Ruth Torres, Son Tran, et al. (2018). An Architecture for Simulating Drones in Mixed Reality Games to Explore Future Search and Rescue Scenarios. In Kees Boersma, & Brian Tomaszeski (Eds.), ISCRAM 2018 Conference Proceedings – 15th International Conference on Information Systems for Crisis Response and Management (pp. 971–982). Rochester, NY (USA): Rochester Institute of Technology.
Abstract: The proliferation of unmanned aerial systems (i.e., drones) can provide great value to the future of search and rescue. However, with the increase adoption of such systems, issues around hybrid human-drone team coordination and planning will arise. To address these early challenges, we provide insights into the development of testbeds in the form of mixed reality games with simulated drones. This research presents an architecture to address challenges and opportunities in using drones for search and rescue. On this architecture, we develop a mixed reality game in which human players engage with the physical world and with gameplay that is purely virtual. We expect the architecture to be useful to a range of researchers an practitioners, forming the basis for investigating and training within this unique, new domain.
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