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Liuqing Li, & Edward A. Fox. (2019). Understanding patterns and mood changes through tweets about disasters. In Z. Franco, J. J. González, & J. H. Canós (Eds.), Proceedings of the 16th International Conference on Information Systems for Crisis Response And Management. Valencia, Spain: Iscram.
Abstract: We analyzed a sample of large tweet collections gathered since 2011, to expand understanding about tweeting
patterns and emotional responses of different types of tweeters regarding disasters. We selected three examples for
each of four disaster types: school shooting, bombing, earthquake, and hurricane. For each collection, we deployed
our novel model TwiRole for user classification, and an existing deep learning model for mood detection. We
found differences in the daily tweet count patterns, between the different types of events. Likewise, there were
different average scores and patterns of moods (fear, sadness, surprise), both between types of events, and between
events of the same type. Further, regarding surprise and fear, there were differences among roles of tweeters. These
results suggest the value of further exploration as well as hypothesis testing with our hundreds of event and trend
related tweet collections, considering indications in those that reflect emotional responses to disasters.
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Steven Sheetz, Andrea Kavanaugh, Edward Fox, Riham Hassan, Seungwon Yang, Mohamed Magdy, et al. (2019). Information Uses and Gratifications Related to Crisis: Student Perceptions since the Egyptian Uprising. In Z. Franco, J. J. González, & J. H. Canós (Eds.), Proceedings of the 16th International Conference on Information Systems for Crisis Response And Management. Valencia, Spain: Iscram.
Abstract: People use diverse sources of information, e.g., newspapers, TV, Internet news, social media, and face-to-face
conversations, to make sense of crises. We apply uses and gratifications theory (UGT) and structural equation
modeling to illustrate how using internet-based information sources since the political uprisings in Egypt influence
perceptions of information satisfaction. Consistent with expectations we find that content and process gratifications
constructs combine to explain information satisfaction, while social gratifications do not significantly influence
satisfaction in the context of a crisis. This suggests that UGT is useful for evaluating the use of information
technology in a context where information is limited in quantity and reliability.
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