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Tobias Meuser, Lars Baumgärtner, & Patrick Lieser. (2021). Pandemic Skylines: Digital Twins for More Realism in Epidemic Simulations. In Anouck Adrot, Rob Grace, Kathleen Moore, & Christopher W. Zobel (Eds.), ISCRAM 2021 Conference Proceedings – 18th International Conference on Information Systems for Crisis Response and Management (pp. 133–145). Blacksburg, VA (USA): Virginia Tech.
Abstract: In the recent months, many measures have been taken by governments to fight the COVID-19 pandemic. Due to the unknown properties of the disease and a lack of experience with handling pandemics, the effectiveness of measures taken was often hard to evaluate the effectiveness of measures, leading to inefficient measures and late execution of efficient measures. Many models have been proposed to evaluate the performance of these measures on the spreading of a pandemic, but these models are commonly vastly simplified and, thus, limited in expressiveness. To extend the expressiveness of the models, we developed a epidemic simulation inside of a flexible and scalable city simulation game to analyse the counter measures to a pandemic in this city and spot common places of infection on a microscopic level. The configurability of our developed epidemic simulation will also be useful for potential future pandemics.
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